Appending Subtools

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To append a new part you must have it loaded into ZBrush already. Then simply press Tool:Append and choose the new SubTool from the pop-up window.

To load a new obj into ZBrush make sure to use the following steps:

  1. Select Tool: PolyMesh3D
  2. If you see a screen asking you if you want to Exit edit mode, press Switch then clear the canvas by pressing CTRL+N or Layer: Clear.
  3. Press Tool: Import if you are importing an OBJ or Tool: Load Tool if you are loading a .ZTL
  4. Navigate to the model on your system and press OK
  5. Select your original model in the Tool palette
  6. Draw it on the canvas and enter Edit mode.
  7. To append it to your current model, press Tool: SubTool: Append and choose the new Subtool


To Learn About GrpSplit: Splitting Your Mesh Into Subtools Click Here.

To Learn About Tips For Working With Subtools Click Here.

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